[enlarge]1. One mile long line, 2007, inkjet print, 24 x 18 cm.
One Mile is a single stroke hand drawn on a computer graphics tablet, and measured using custom software I wrote. At 24 x 18 cm it is printed to the size drawn. It takes about an hour to draw a mile long line.
[enlarge]2. One mile long line four feet wide, 2007, inkjet print, 4' x 3'. (installation view)
This is one quarter of the One Mile vector shown in (1), but printed four times larger, resulting in another mile long line, much lighter than the first.
[enlarge]3. One mile long line stretched along a wall, 2007, inkjet print, [size site specifice]. (installation view)
I've produced a number of different one-mile long lines by stretching portions of One Mile along walls. The appearance of the image depends on the length of the wall.
[enlarge]4. Ten thousand squiggles, in the order drawn, 2007, Inkjet print, 200 x 200 cm.
I hand drew ten thousand squiggles on a computer graphics tablet, using custom computer software to save each stroke. Here, I wrote software to organize the squiggles in a grid, shown in the order they were drawn (left to right, top to bottom). Up close, each squiggle can be made out (see detail below). It took approximately six hours to draw ten thousand squiggles.
[enlarge]5. Ten thousand squiggles (detail)
[enlarge]6. Ten thousand squiggles, sorted by length, 2007, Inkjet print, 200 x 200 cm.
Here I used the same set of squiggles from (4), but wrote computer software to sort the squiggles by length.
[enlarge]7. Pixels going on and off (1000 pixels changing per second), computer based animation, software, computer, LCD display, 2007, 24 x 30 cm.
A high resolution computer display that shows a 'digital material', consisting of a set of black and white pixels. Every second, the computer picks a thousand pixels at random and flips those pixels to black or to white. The result is an image which is constantly changing, without ever really changing. When viewed, it creates a vivid peripheral vision activity. Presented at various sizes.
[enlarge]8. The longest distance between fifty points, 2007, Inkjet print, 21 x 30 cm.
I first placed fifty dots, and then wrote computer software to calculate the longest path between those dots. This software is an inversion of a classic computer science problem (the 'traveling salesman problem', computing the shortest path between fifty cities). The software numbered the dots, I then drew the path by hand.
[enlarge]9. Shotgun 1 (the longest path between forty points, as fast as possible), 2007, Enamel, pencil, and charcoal on a wall. 12' x 8'.
Using an image of a shotgun blast as a reference image, I placed 40 dots on a wall. Then I used computer software to calculate the longest path between those dots. I numbered the dots, and drew that path as fast as possible using charcoal. This is the first in a series of wall drawings I wish to execute.
[enlarge]10. Equal areas black and blue, 2007. Acrylic, enamel, acrylic rods and pencil on wood.
I created a drip using enamel paint. Then I photographed the drip, and wrote computer software to calculate the area of the drip. I constructed an equal area on the panel using plastic strips. This new work is a study for a series of future works I wish to execute.